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The International Image Festival is an event of electronic arts and digital culture organized by the Visual Design Department at the Universidad de Caldas in Colombia since 1997. This year, the Festival will host ISEA2017, one of the most important symposiums on Electronic Art in the world, and for the first time will be held in a Latin American country.

At the same time, the Festival will be part of selected cultural events in the ’Crusade Season France-Colombia’ initiative, led by the French Institute and the Ministry of Culture.

In this space, you’ll find the reunited programming for the 16th International Image Festival and ISEA 2017. This app enables you to create your own schedule for attending certain events during the Festival.

ACADEMIC ACTIVITIES // Actividades Académicas [clear filter]
Tuesday, June 13
 

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Digital Material
Digital Material explores fluctuant dynamics between artistic creation and digital systems by projecting a theoretical model to analyze variable methodologies implemented in creative processes. The proposed model is articulated through levels and layers of information representing abstraction barriers where the information changes and assumes particular identities. Through these strata creative thought is filtered informing the material, manipulating its information and becoming art.

Speakers
avatar for Esteban Gutierrez

Esteban Gutierrez

Ph.D Professor/Investigador, Fund. Universitaria Bellas Artes
Ph.D Arts and Architecture. Artist and researcher in media art, creative thought and digital culture. Let's talk about everything and anything...



Tuesday June 13, 2017 14:30 - 14:55 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Hackitectures. Reordering physical spaces, electronic flows and social bodies
The a point architectural gap between the real and the virtual from the point of view of inhabiting is a field of study within the branch of the Hackitecturas - driven by the need  of the technological subject to be a participant in the transformation of the places that he inhabits. The current emerging society, the society of information and knowledge, begins to demand changes where spaces for social reality are appropriate to its needs. From here, architecture - the science that deals with the organization and production of the space we inhabit -, has to reach a transformation in development of its concepts and goals in order to organize and produce new spatialities. In order to do that, architecture it self generates the need to begin to connect with other fields of knowledge, getting to know, imagine and create the new habitants.


14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | TURBA Concert in 15 movements for 64 neural oscillators
TURBA is a hybrid environment of artistic speculation that combines an electromechanical robotic device and its sonification with the network structure of 64 neural oscillators and the social context of the collective behaviors. None of the actions generated by TURBA is previously arranged: no sound, no movement, no pattern is deliberately produced. Quite the opposite, these elements come alive because of its own processes in its own network structure.

Speakers

Tuesday June 13, 2017 14:30 - 14:55 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Un-Earths: Disorientation, landscape & the industrialized map
This paper addresses the failures of the modern mapping project understood through three creative works in video and projection- mapping, discussing them in terms drawn from Bernard Stiegler's writing on industrialized memory. The three works harvest moving satellite images associated with significant geopolitical frame- works: the 49th Parallel, the Greenwich Prime Meridian, and Canada's Dominion Land Survey, exposing anomalies and opacities in imagery gathered there. One of these videos, parallel, is being screened at ISEA 2017. The paper articulates these works as amplifications of the failure of the modern project to transparently map the world. Rather, such frameworks -- in both their historical forms and their contemporary manifestations in GPS, GLONASS, the International Earth Rotation and Reference Systems, and popular tools such as Google Earth -- are rife with anomalies and errors. Counterintuitively, such failures are built into the industrialization of knowledge; as Stiegler puts it, the straight line generates the bent. This is even more the case as the mapping project be- comes a temporal archive.

Speakers
avatar for Lawrence Bird

Lawrence Bird

Architect, Visual Artist, Ager Little Architects


Tuesday June 13, 2017 14:30 - 14:55 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Weeping Bamboo: Resonances from Within – Exploring Indigenous Memory
Weeping Bamboo: Resonances from Within is an exploration of new forms of communicating and preserving indigenous forms of oral culture. It is a locational sound art piece offering a site- specific, reactive soundscape that is experienced in public at the Plaza de Bolívar of Manizales, Colombia. The project builds on the notion of resonance, the correlated vibration of bodies, to transmit sonic, tactile, and gestural experiences. It creates a rich layering of different stages of the history of Manizales through an augmented reality experience that merges environmental sounds with a spatialized soundscape. Through a custom-made headset a spatialized audio experience is transmitted by way of the bone structure of the skull, which makes it seem as if it were coming from the space within the listener’s head. The multi-channel soundscape merges with the environmental sounds perceived through the ear. Beginning with narratives of indigenous myths in concert with today’s environment, the project offers a narrative soundscape that is correlated with the actual geography of the plaza through a GPS location-tracking unit, inertial sensors and a microphone.

Speakers
JH

Juri Hwang

University of Southern California
Juri Hwang is a media artist, researcher and currently a PhD candidate in the Interdisciplinary Media Arts and Practice program at the University of Southern California. Her current research focuses on the immersive, embodied, and affective nature of sonic experience. Through various... Read More →


Tuesday June 13, 2017 14:30 - 14:55 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Techno-Emotional Bodies
In terms of sense terminology, it is possible to make use of Digital Technology to expand and modify the perception of humans’ environment. The approach to design Cybernetic Extensions to expand the senses of the Human Body is being analyzed throughout this article. Under the debates on the dialectical interaction between technology-body, species-environment, creation-biocreation and human-bonding, the concept of Prosthesis presented by Tomás Maldonado is proposed as the starting point for the Cybernetic Organs design. It is predicted that these Smart Prosthesis will be designed by using 3D printers, and the patient's own cells, which will be created in Fab Labs laboratories. It will go from designing objects to designing the Human Body as an object.

Speakers
avatar for Jessica Anahi Roude

Jessica Anahi Roude

Industrial Designer , Reasercher , Teacher of Digital Fabrication and Tecnologhy., Lanus University, Buenos Argentina.
Jéssica Roude belongs to the international movement of Experimental Industrial Design. This movement is defined as different and complementary to that established by the current education, market, and economy. The Designer transforms the methodologies, processes, and materials of... Read More →


Tuesday June 13, 2017 14:55 - 15:20 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Avoid Setup: Insights and Implications of Generative Cinema
Generative artists have started to engage the poetic and expressive potentials of film playfully and efficiently, with explicit or implicit critique of cinema in a broader cultural context. This paper looks at the incentives, insights and implications of generative cinema by discussing the successful and thought-provoking art projects that exemplify the complex connections between the creativity in cinematography and the procedural fluency which is essential in generative art. It states that the algorithmic essence of generative cin- ema significantly expands the creative realm for the artists working with film, but also incites critical assessment of the business-oriented algorithmic strategies in contemporary film industry. These strategies of commercial film seem logical but they are creatively counter-effective and generative cinema is becoming the supreme art of the moving image in the early 21st century.

Speakers
avatar for Dejan Grba

Dejan Grba

University of Arts in Belgrade
Dejan Grba is a media artist, author and educator. His research is motivated by the heterogenous artistic, scientific and cultural phenomena focusing on the conceptual, cognitive, technological, poetic and political aspects of visual arts, film, interactive, new media art and digital... Read More →


Tuesday June 13, 2017 14:55 - 15:20 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Bag-Bug: Adaptive Horizontal Transfer
Integrating biological data and phenomenon in the creative process, and proposing a transversal reflection considering the sub- themes for ISEA 2017, “Bag-Bug: Adaptive Horizontal Transfer” is an invitation to reflect on the intersections between biocreation and heritage from a cross-scale perspective. Beyond media, does bioart have the capacity to preserve heritage? The ongoing project is a tribute to the Brazilian artist Helio Oiticica’s work “B50 Bólide Saco 2 'Olfático' (1967; plastic, and coffee)”, consisting of a series of apparatus designed as ‘performatic-lab-experiments’ exploring genetic information horizontal transfers due to the eventual molecular scale superficial contamina- tions/transferences. Customized sleeping bags made of plastic, coffee beans and electronics (sensors, microcontroller and displays) – and the whole body of someone from the audience gets involved in a cross-scale conversation that can potentially con- sists in a “Horizontal Gene Transfer Session (HGTS)”!

Speakers
avatar for Clarissa Ribeiro

Clarissa Ribeiro

Associate Professor, Roy Ascott Studio
Clarissa Ribeiro is a Brazilian multimedia artist and researcher based in Shanghai, with an interest in cross-scale information and communication dynamics that impact and shape macro-scale emergent phenomena. In her more recent projects, she explores the metaphysics of information-visualization... Read More →


Tuesday June 13, 2017 14:55 - 15:20 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Motivation in Design Strategies for Behavior Change
Motivation is a key factor that determine behavior change. In this paper, the researchers study how people is motivated when interacting with two strategies that aim to change grocery shopping behaviors. The strategies are similar but with differences in mindfulness and nudging elements. Researchers collected qualitative data with observations and interviews from 12 user participants. Motivation categories of Fogg’s behavioral model were used in the data analysis. Findings show that the strategies can trigger pleasure, pain, fear and social acceptance. People that used the reflective strategy with mindful processes were able to better express their motivations.

Speakers
avatar for G. Mauricio Mejía

G. Mauricio Mejía

Associate professor, University of Caldas
ISEA2017 deputy director


Tuesday June 13, 2017 14:55 - 15:20 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Prototyping Puppets Beyond Borders
We report on an ongoing collaboration that uses puppetry as a shared cultural expression in STEAM workshop designs that inform intercultural exchange. Collaborators in Atlanta, USA and Medellín, Colombia work in tandem on the design and implementation of a puppet-building workshops. These workshops use narrative framing, craft-based prototyping, and performancebased validation to teach students basic prototyping skills. They specifically encourage them to relate to their local culture and to inform an ongoing dialogue between the two cultural spheres

Speakers
avatar for Michael Nitsche

Michael Nitsche

Associate Professor, Georgia Institute of Technology


15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Art and Interaction: Language and Meaning Production
Speakers
FF

Fernando Fogliano

Teacher/Researcher, Senac/Unesp
Interest in interaction arts, creation and research. Are among my interests cycling and woodworking.


15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Data Won’t Change Your Behavior. A Critical Design Exploration of Quantified Self Technologies
Data is becoming a ubiquitous phenomenon in our culture. Technologies that collect data about us on our behalf, such as lifelogging and quantified self devices, have been presented as able to help people change behaviors. This paper presents a study exploring the meaningfulness of these devices and their use. To investigate this topic, we designed our own QS device, using a critical design approach, called Feeler. We also conducted an experiment in which five participants used the device. Feeler guides users to meditate, study, and play. When the user is engaged in these activities with the device, it collects biological data (EEG) from the user and further asks users to share their own impressions about their attention and relaxation levels. From the experiment we collected about 7.5 hours of audio data, including think-aloud and semi-structured interviews. The audio was processed by marking interesting sections for further analysis and contextualization. Our results indicate that people are trustful of QS technologies and the ability of such technologies to help them initiate behavioral changes. We also found out that the use of these technologies is targeted towards productivity and self-improvement, such as avoiding procrastination, improving focus, and avoiding social media.

Speakers
avatar for Teemu Leinonen

Teemu Leinonen

Associate Professor, Aalto University
http://teemuleinonen.fi


Tuesday June 13, 2017 15:20 - 15:45 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Imagined Geography, Border Futurism, Guatemex
This paper examines Guatemex (2006), an intervention at the border of Mexico and Guatemala by three Mexican artists, Rene Hayashi, Eder Castillo, and Antonio O’Connel. I discuss the project’s significance in relation to its conception as a concrete response to local needs, as it was designed to provide internet access and information to undocumented migrants crossing the interstitial space of Usumacinta River, the fluid border between Mexico and Guatemala. In this light, I also consider how Guatemex builds on, speaks to, and expand on notions about architecture, “border art”, “imagined geography”, utopian community, and “securitization”. The focus of discussion is on the project’s negotiation of these terms, and on its relevance as an intervention that suggests connecting and thinking with the margins as one of today’s most urgent projects.

Speakers

Tuesday June 13, 2017 15:20 - 15:45 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | The Demise of the Frame: A Media Archaeology of Motion Prediction
Prediction theory emerged during the WWII in order to improve anti-aircraft artillery and resulted in algorithms devised to statistically predict airplanes and missile paths. Although today predic- tion is the backbone of the video compression, the historical and technical connection between this mathematical theory and contemporary imaging technologies has not been sufficiently determined. Using a media archaeological approach this paper discusses how the implementation during the 1990s of prediction algorithms to video compression has generated an entirely new type of moving images. I argue that the consequence of turning each displayed picture into a rigid grid and its construction into the statistical prediction of the pixel's values is dramatic because it renders the temporal coincidence of all pixels within the frame unnecessary. On the surface there is no change. Yet, using prediction a video codec such as H.264/AVC has turned the frame into an address where chunks of pixels coming from different moments in time are put together. At the coding level, prediction has banished the frame. The elimination of that basic unit of all moving images, not only miniaturized video but it also has had ontological consequences for the image that are not yet fully understood.


Tuesday June 13, 2017 15:20 - 15:45 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Design process for wearable technologies and urban ecology, AirQ Jacket
This paper reports the creation and research process of the AirQ jacket, a wearable device that conveys temperature and air quality data through embedded electronic devices emitting light and sound. The project is oriented to enhance environmental awareness to the local passerby, since the proximity of Manizales (Co- lombia) to an active volcano brings the topic of air contamination to the everyday life city concerns. While the research process is introduced, some topics will be discussed such as the policies and actions taken by governmental institutions in monitoring air pollution or some wearable technology projects and approaches facing similar challenges. The paper will also describe in detail the prototyping process, on the one hand, by discussing high-level topics such as the perceptualization of scientific data. On the other, by addressing low-level topics related to the assemblage and electronic components embedding, such as portability or washability. Our systematic method of design research will be presented, outlining the dilemmas we faced and solutions we followed in the four stages of the research process. 

Speakers
avatar for Julian Jaramillo Arango

Julian Jaramillo Arango

Universidad de Caldas|Manizales|Caldas|Colombia


Tuesday June 13, 2017 15:20 - 15:50 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

15:45 GMT-05

15:45 GMT-05

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | The Sound of Decentralization – Sonifying Computational Intelligence in Sharing Economies
Pervasive technologies in socio-technical domains such as smart cities and smart grids question the values required for designing sustainable and participatory digital societies. Privacy-preservation, scalability, fairness, autonomy, and social-welfare are vital for democratic sharing economies and usually require computing systems designed to operate in a decentralized fashion. This paper examines sonification as the means for the general public to conceive decentralized systems that are too complex or non-intuitive for the mainstream thinking and general perception in society. We sonify two complex datasets that are generated by a prototyped decentralized system of computational intelligence operating with real-world data. The applied sonification methodologies are largely ad-hoc and address a series of concerns that are of both artistic and scientific merit. We create informative, effective and aesthetically meaningful soundworks as the means to probe and speculate complex, even unknown or unidentified, content. In this particular case, the sonification represents the constitutional narrative of two complex application scenarios of decentralized systems towards their equilibria.

Speakers
avatar for Marinos Koutsomichalis

Marinos Koutsomichalis

Post-Doc Researcher, NTNU
avatar for Evangelos Pournaras

Evangelos Pournaras

Dr. Evangelos Pournaras is a postdoctoral researcher in the Computational Social Science group, at ETH Zurich, Zurich, Switzerland. He was earlier at Delft University of Technology and VU University Amsterdam in the Netherlands where he completed his PhD studies. He holds a MSc with... Read More →



Tuesday June 13, 2017 15:45 - 16:10 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10
 
Wednesday, June 14
 

14:30 GMT-05

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Fluid Processor Design for Ecological Computing - a new techno-ecological computing paradigm for sustainability

This paper proposes ways of designing processor like devices operating with nothing else than natural flow of water to execute basic physical computing. Such types of fluid processors carry the potential to form the fundament of future fluid computing devices allowing for complex forms of ecological computing integrated directly into our environment. The proposed design works on natural principles of physics, uses no electricity at all, lasts almost forever and can literally be thrown around. That might sound like a radical, game- as well as life changing form of computing. And it will be. If we up-engineer the many and proven designs of old mechanical, analogue and physical ways of doing computing. So, what is the solution? Future and emerging computers will be carved out of and into stone. Their ornamental design will be more than environmental aesthetics, it will enable physical principles known from fluid and liquid dynamics to interface and interact with our world in multiple and –for now- speculative ways.

 


Speakers
avatar for Ståle Stenslie

Ståle Stenslie

Professor, Stahl
Ståle Stenslie is an artist, curator and researcher in experimental media art. His aesthetic focus is on that what challenges ordinary ways of perceiving the world. Through his practice he asks the questions we tend to avoid – or where the answers lie in the shadows of existence... Read More →



Wednesday June 14, 2017 14:30 - 14:55 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Politics of HCI and the User-Programmer Continum
In this paper, we propose characterising Human-Computer Interaction (HCI) as a negotiation between a specific design and its context of use. We then argue that HCI design is a political activity, and that the classification between users and programmers it commonly uses reflects a political stance, deeply rooted in its socio-political context. Finally, we propose that HCI can take inspiration from new media art’s subversive appropriation of technological knowledge.

Speakers
avatar for Tomas Laurenzo

Tomas Laurenzo

Assistant Professor, School of Creative Media
Tomás Laurenzo, PhD, is an artist and academic who works with both physical and digital media exploring the artistic construction of meaning and its relation with power and politics.With a background in both computer science and art, Laurenzo's work spans across different practices... Read More →


Wednesday June 14, 2017 14:30 - 14:55 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Production Processes of Mexican Digital Artists
My hypothesis is that the observation of processes, products and context of Mexican digital artists’ activity reveals common patterns that define Mexican Digital Art as a distinct artistic area. Through a qualitative research which included semi-structured interviews applied to eight artists, I was able to gather and ana- lyse data that confirmed my hypothesis. No other virtual or physical documents address this issue with the perspective shown in my research. The interviewed eight artists use different expressive materials and media, like sound, robotics, free software programming, laser and obsolete technologies, and internet. Notwithstanding their formal differences, they share several common aspects like interdisciplinary approach and poor funding. The robotics project, for example, uses bioremediation, water supply and decontamination technologies. All of them, with one exception, started their artistic activity with no funds and operated in precarious conditions.

Speakers
avatar for Cynthia Villagómez Oviedo / México

Cynthia Villagómez Oviedo / México

Professor and researcher, Universidad de Guanajuato
A professor and researcher at Guanajuato University, Mexico since August 2002, she is the author of six books, several book chapters, and articles about Art, Digital Art, Creativity, and Design. From 2003 to 2021 she was the editor of the University of Guanajuato magazine Interiorgrafico... Read More →


Wednesday June 14, 2017 14:30 - 14:55 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | The Sagamine Satoyama Plan
The Sagamine Satoyama Plan is an initiative underway in the Sagamine district of Nagakute City in Aichi Prefecture, Japan. This is a comprehensive undertaking, aiming at the preservation of the agriculture rooted in the natural environment of the area, the creation of a distinctive local culture and enhanced human interaction between local residents. The initiative is carried out on the understanding that the locality’s natural environment and agriculture form a single ecosystem, along with such elements as local festivals, the internet, and renewable energies.

Speakers

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Creation of meaning in processor-based artefacts
Processor-based artefacts are often created following conventions inherited from analogue media forms, allowing the development of experiences that, in spite of the new platforms, are not fundamentally different from those that were already possible in the previous contexts. But contemporary media and arts often use processor-based artefacts focusing on conceptual and mechanical principles that do not attempt to simulate earlier forms but rather explore their computational nature. These systems bring about new modes of reading and new challenges, to both readers and artists or designers. In order to optimize the usage of processor- based media, creators need to understand how these artefacts are interpreted and how readers develop processes of creation of meaning in procedural contexts. This will allow authors to ground their practices on procedurality rather than only on surface con- tents, and to make a constructive use of contingent behaviour, learning, adaptation, selection, and other traits of these systems, not being limited to the emulation of well-established media forms. This paper outlines some of these challenges and proposes designing for the meaningful interpretation of computational artefacts. 

Speakers
avatar for Miguel Carvalhais

Miguel Carvalhais

INESC TEC / U.Porto
Professor at the Faculty of Fine Arts of the University of Porto


Wednesday June 14, 2017 14:55 - 15:20 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Does Ritual Disappear as Walter Benjamin describes in “The Work of Art in the Age of Mechanical Reproduction" in the Age of Digital Technology?
This article refutes Walter Benjamin’s opinion about the disappearance of aura and ritual in ‘The Work of Art in the Age of Mechanical Reproduction’. According to this essay, rituals disappear through a method of mass reproduction— a film. I argue one of the mass reproductions, the film, actually creates a new aura and new ritual unlike Benjamin’s opinion. In the digital technology era, numerous replicas influence the fact that the massive re- production leads to create a new ritual phenomena as well. This phenomena appears as a piece of creative writing, a piece of fan- fiction in the cyber space. Firstly, we are going to look at a new ritual which is created by a character in the television series, Star Trek. Then, we will examine a new ritual phenomenon which is generated by a fan-fiction, in the late 1990s Korean pop culture, in the age of digital technology.

Speakers

Wednesday June 14, 2017 14:55 - 15:20 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Hello, World. The Artist's Palette Using New Media among Atoms, Bits, and Connectivity.

The present work looks into the specificity of the artist's palette with new media, focusing the analysis on the association between bits and atoms within the artistic field. The concepts of materiality, immateriality and neomateriality are examined to describe the particular features assumed by the dichotomy tangible/intangible in Art with New Media. Through the analysis of a corpus of works, we present a set of possibilities, issues and questions from our times, examined in context under the light of artistic movements from the 20th century like Conceptual Art and Pop Art.

 

Finally, we explore the role of computer code—and the datum—in the expansion of the expressive palette


Speakers

Wednesday June 14, 2017 14:55 - 15:20 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Open Estudio: mapping intercultural dialogues through art and technology

This paper presents the continuation of our interdisciplinary work connecting art and technology at Purdue University (USA) and Universidad de Antioquia (Colombia). In particular, this presentation will analyze retrospectively the research, methodology and outcomes of the course experience “Open Studio / Estudio abierto:

 

Interactive art and 3D animation”, during 2014 and 2015.

 

We will also evaluate the course in order to provide improvements for the upcoming 2017 course. The academic exchange reflects on the topic of cartography in the digital era, introducing the concept of the journey as the starting point for reflection and artistic creation. Our methodology encourages cooperative work between students and professors, establishing a dialogical relationship without the traditional teaching hierarchies. The participants of the experience (students and professors of Purdue University and U.de A.) create a bridge for an interdisciplinary, geographic and cultural exchange. The social and cultural projection of this pedagogical research experie



14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Place-making With Telepresence: A Navigation Guide to A Journey into Time Immemorial’s Seven Exhibition Spaces
A Journey into Time Immemorial is an interactive website that historically represents the everyday way of life of Stó:lō-Coast Salish peoples in a computer-generated naturalistic setting. This paper closely examines aspects of its seven exhibition spaces to investigate the relationship between the poetics of new media and contemporary curatorial practices in Indigenous culture. By doing so, it seeks to showcase an award-winning example of how an Indigenous community made use of digital technologies and online platforms to reclaim the right to curate, design, and display its own living history, to extend placemaking into cyberspace, and to establish a direct relationship with the general public.

Speakers
avatar for Claude Fortin

Claude Fortin

Postdoctoral Fellow, McGill University


Wednesday June 14, 2017 14:55 - 15:20 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | 21st Century Brazilian Computer (Experimental) Art
This paper refers to the development of (Experimental) Computer Art in Brazil, during the period 2004-16, from a frame view of artists researchers involved with the commitment of producing Computer Art exhibits, mainly the annual series of exhibitions EmMeio – Art and Technology. These exhibitions address the organization and strengthening of different Computer Art groups around the country. We highlight the role of the Art Institute at University of Brasilia, pioneer in this research area, promoting spaces for discussions, courses, theoretical- practical methodologies and exhibitions. The art modalities shown use innovative devices, concepts, modes of manufacturing, organizing data and information deeply inter-mediated by computational technologies while integrated with Computer Science, Robotics, Neuroscience, Ecology, Mathematics and Physics, among others. It was possible to observe during this period how the diffusion of sensor technology, physical computing, 3D print and neuroart became more intensive on the artworks pointing out to an increasing and more pervasive use of computer technology in Art.


Wednesday June 14, 2017 15:20 - 15:45 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Mechanisms of Listening and Spatial Mental Imagery
Listening requires attention, engagement toward an environment, and relies on subjectivity and (self) consciousness. The paper explores mechanisms of listening in the sonic arts through an on- going research based on art process informed by cognitive science. The project focuses in particular on the American composer Pauline Oliveros’ concept of deep listening (Oliveros 2005). She proposes an expansion to all what is humanly possible to listen to. It leads to the phenomenal world that lies inside the auditory cortex about one’s personal space perception. To engage toward an environment as a sonic architecture and as a perceived atmos- phere, necessarily involves the body. Sound and space are linked to vibration, and resonating energy within the body may result in mental imagery of space. The vibrational aspect of sound through experience provides new ways for spatial perception, as well as new paths in novel philosophy of sound and auditory perception. That is, the paper investigates fields of possibility of sonic meaning and experience in mind in relation to the world. Collaboration with cognitive science includes the investigation of body perception in relation to a spatial ecology.

Artists
avatar for Luca Forcucci

Luca Forcucci

Luca Forcucci’s research observes the perceptive properties of sound, space and memory. The field of possibilities of the experience is explored as the artwork. In this context, he is interested in perception, subjectivity and consciousness. A great influence is the late American... Read More →


Wednesday June 14, 2017 15:20 - 15:45 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | On the Cohesion of an Electronic Device Ensemble

The use of DIY methods in the guidance of students in their own formation process are just as important as any research process now days, the access to open information and technology are growing at a fast rate and with a bit of a tinkering mind the periods of time it may take to build your own embedded acoustic instrument(Berdahl, 2014) is widely lessened with the technology available such as 3D printers or raspberry pi’s. Contemporary practices like network music become also more accessible thanks to the advance of the possible communication protocols and device robustness; in less than 40 years if we count from those experiments with low level assembler for hacking a chip and serial protocol for its communication(Gresham-Lancaster, 1998) to interfacing a couple of raspberry pi’s through OSC protocol.

 

This paper summarizes the process of cohesion of an electronic device ensemble where students and researchers live new expression practices throughout the use and misuse of technology, enhancing music interpretation and ensemble robustness through the practice of network music. 



Wednesday June 14, 2017 15:20 - 15:45 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Representing peace in Colombia through interactive and transmedia non-fiction narrative

Over the years the emergence of interactive digital communication has added new narrative structures to the audiovisual media ecosystem. Dividing this ecosystem into fictional and non- fictional narratives, the evolution of the representation of reality has led to a new area called "interactive non-fiction". Colombia is an interesting example of the use of this new area for two main reasons: it is one of the South American countries that has invested most in the development of digital projects in recent years, and it is now in a historical moment in which it is deciding which direction peace could take. This article would like to promote debate and discussion on how producers and audience could benefit from the non-fiction interactive formats and genres to promote peace in Colombia in the forthcoming years. To explore the potential of certain narratives combining with interactive media and the peace process, we will focus on four main forms of non- fiction according to their importance and presence in the current media ecology: documentary, journalism, educational formats and museology.

 


Speakers
avatar for Arnau Gifreu-Castells

Arnau Gifreu-Castells

Open Documentary Lab - MIT


15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Designing for Bottom-Up Adaptation to Extreme Heat
In the wake of global climate change, our world is projected to heat up and experience more extreme heat waves over the next few decades. Phoenix, Arizona, where this research was conducted, is one of the hottest locations on the planet and presents a testbed for understanding and addressing heat-related challenges. This paper focuses on adaptation as a design strategy that compliments existing approaches to mitigate human impact on the environment. We report on findings from a summer-long diary study that reveals how extreme heat impacts human lives, how participants cope with extreme heat. These findings motivated our critical making work themed around adaption, focusing on artifacts for visualizing, coping with, and utilizing extreme heat. In constructing these artifacts, we critically reflect on both the benefits and drawbacks of designing for adaptation and suggest hybrid approaches that mitigate human impact on and help people adapt to climate change.


15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Journalism visualization devices: six visual modes of seeing
The growing number of visualization devices in the online journalism world draws attention to the mechanisms both technical and symbolic that build the relation between the producer and the user in the interaction with the device. This relation has been studied in different approaches and empirical research; some of them related to the visual studies field. This paper aims to contribute to the study of the visual aspects of this relation through the analysis of the implicit representation of the user that the producer depicts into the device. This symbolic approach tends to find the guidance operation for interaction as a prescriptive model of information consumption focused in the visual representation. This paper propose six-visual modes for this guidance operation as the established models in the current online journalism: (1) visualization of events, (2) visualization of hidden issues, (3) visualization of spaces, (4) visualization of narratives, (5) visualization of the subject involved with data and (6) visualization of convergences. These six modes are defined and their characteristics explicated

Speakers

Wednesday June 14, 2017 15:45 - 16:10 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Preservation of electronic and digital art in the context of expographic spaces and museums: an information management perspective
This article aims to elucidate two fields of interest on the aspect of information management by museology and other actors of 'art systems'. The first field refers to the issue of the preservation of 'digital' information focused on the perspectives and dilemmas in digital arts. The second one seeks to discuss memory issues through the access of information present in the context of management, curatorship and mediation, mainly in the context of digital arts and inserted in the perspectives raised by the article, regarding information capacity to perform and allow such processes, access and memory.

Speakers
avatar for Tadeus Mucelli

Tadeus Mucelli

Director, FAD - Digital Art Festival (Brazil)
Graduated in Management of Organizations of the Third Sector (non-profit) by the University of State of Minas Gerais (UEMG / FAPP). Master in Arts with thematic on the "Visualization and Materialization of Digital Arts".Has been active in digital arts since 1998. Founder of the Digital... Read More →


Wednesday June 14, 2017 15:45 - 16:10 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Prolegomena for a Transdisciplinary Investigation Into the Materialities and Aesthetics of Soft Systems
This paper presents exploratory research on the materiality, aesthetics and ecological potential of soft robots. Within the still emergent paradigm of soft robotics research, bio-inspiration is often hailed as being of central importance. The paper argues that soft robotics should equally be seen as giving prominence to materiality and the enactive and processual potential of soft matter. The paper excavates different notions of materiality within media art that uses soft robots and in technical soft robotics re- search practices and discourses. Against this background, the author’s own practice-based experiments with soft robots are presented. 

Speakers
avatar for Jonas Jørgensen

Jonas Jørgensen

PhD student, IT University of Copenhagen


Wednesday June 14, 2017 15:45 - 16:10 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:45 GMT-05

 
Thursday, June 15
 

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Extending/Appending The Perceptual Apparatus: A History of Wearable Technology in Art
Our understanding of how we perceive the world, and our ability to manipulate it, has become increasingly mediated by technology. As this technology progresses, the possibilities for a closer coupling between technology and our sensing faculties is possible, blurring the line between body and technology. This paper explores the history of the relationship between wearable technology and our perceptual apparatus. It spans from the invention of the lens through to the current exploration of embedded technology, which allows for the manipulation of the perceptual apparatus itself. This paper discusses the various ways in which the relationship between our perceptual apparatus and forms of wearable technology has been developed and explored in the arts. It then uses this framework to speculate on new works, and describes two new works by the author: Your Hearing Them, and Your Localisation Exposed


Thursday June 15, 2017 14:30 - 14:45 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Fostering care and peaceful multispecies coexistence with agential provotypes
Human societies are deeply entangled with biotic and abiotic entities that constitute and sustain our life-world, consequently to address peaceful coexistence within and between human societies, necessitates addressing a much broader issue: peaceful multispecies coexistence and the end of environmental violence. Key to this is a change of the present dominant neoliberalist ontology, which is wreaking havoc on the planet, socially and ecologically. This paper introduces agential provotyping as a catalyst to prompt a dialectic process of re ection of the assumptions and beliefs, which constitute the foundation of our present exploitative and human-centered value system. Agential provotypes are tools of subversive design practice, which are readily accessible design artifacts aimed at a broad heterogeneous public that reveal the taken-for-granted elements of the human life-world through playful interaction and aesthetic experience. The paper starts by explicating the relationship with provotyping as emerging from systems design and posi- tions agential provotypes in relation to critical design. It thereafter demonstrates agential prototyping on the basis of an interactive installation consisting of digital artifacts and plants; nally it dis- cusses the impact of the agential provotype on interactants’ beliefs and assumptions and their development of empathy towards other lifeforms in their environment.

Speakers

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Visualising the Meditating Mind: the Aesthetics of Brainwave Data
Meditation is an ancient Eastern practice, which is receiving renewed popularity as a secular approach to health and well-being. Recent advances in commercial EEG sensor technology provide opportunities for visualising biological brainwave data by artists and designers, outside the fields of neuroscience and psychiatry. We chart the creative development of an aesthetic visualisation, Narcissus Brainwave that aims to provide insight into the shifting states of mind during the practice of meditation, informed by a series of user studies with meditators and non-meditators. Interestingly, assumptions we made from the interpretation of brain- wave sensor data about when a meditative state was achieved did not always resonate with how meditators understood the quality of their inner meditation experience. This may be due in part to the limitations of a single electrode EEG device. Issues also arose related to personal preferences and cultural conventions for interpreting the meaning of the Buddhist-inspired visual symbols representing our model of meditation. Our study has revealed some of the challenges of visualising the meditating mind and creating meaningful aesthetic visualisations with commercial devices.

Speakers
avatar for Caitilin de Berigny

Caitilin de Berigny

Senior Lecturer and Researcher in Design, The University of Sydney
Dr Caitilin de Bérigny is a Senior Lecturer at the University of Sydney. She is a an author, artist, advocate for the homeless, and the Indigenous Advisor for Sydney University. Caitilin is leading the Health & Creativity Node at the Charles Perkins Centre. The node examines ways... Read More →
avatar for Lian Loke

Lian Loke

Lian Loke pursues an interdisciplinary creative practice across performance, installation and technology, with the body as a constant theme. She is a Senior Lecturer in the Design Lab, Faculty of Architecture, Design and Planning, University of Sydney, and co-founder of the Pork Collective... Read More →


Thursday June 15, 2017 14:30 - 14:55 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Decomposing Landscape: Hearing the Troubled Site
Site-specific sound artworks are developed through location- based listening and recordings made at specific places with a particular cultural heritage. The compositional strategy in these works relies on artistic intervention by intricate processes of field recording and processing of recognizable environmental sounds using multi-channel spatialization techniques. The artistic trans- formation renders these sounds into a blurry area between compositional abstraction and portrayal of their site-based narrative. The question is: how much spatial information is retained and how much abstraction is deployed in these works? In this proposed paper presentation I discuss my recent multi-channel sound work: Decomposing Landscape (2015) to shed light on the specific approaches and the methodology of handling site-specific evidence in sound art production dealing with environmentally troubled heritage sites in India.

Speakers
avatar for Budhaditya Chattopadhyay

Budhaditya Chattopadhyay

American University of Beirut
Budhaditya Chattopadhyay is a media artist, researcher and writer; he holds a PhD in sound studies and artistic research from the Academy of Creative and Performing Arts, Leiden University, The Netherlands. Currently, Chattopadhyay is a Mellon Postdoctoral Fellow at the Center for... Read More →


Thursday June 15, 2017 14:55 - 15:20 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Interactive Art Based on Musical Genealogy: Nam June Paik’s Random Access
Random Access (1963) is one of the earliest interactive art pieces, which incorporates an electronic interface in art. Compared to Paik’s fame in video art, his originality in interactive art was hardly examined in the history of new media art. This paper explores Random Access as a pioneering project in interactive art. Paik was ed- ucated in West Germany from 1956 to 1963. Based on his aca- demia in the center of music, Paik published several music articles for Korean and Japanese readers as a foreign correspondent. According to his articles about progressive music in Europe, Paik was inspired by Karlheinz Stockhausen, Pierre Schaeffer and John Cage when he started to create his own interactive project. His specific articles about these experimental composers reveal that Ran- dom Access shows a long-time development of a diligent academic artist. As a history of interactive art, this study traces Paik’s unprecedented creation, which made a significant transition from music to interactive art.

Speakers
avatar for Byeongwon Ha

Byeongwon Ha

PhD Candidate, Virginia Commonwealth University
Byeongwon Ha is pursuing his PhD degree in Virginia Commonwealth University. As an artist who creates interactive art, he studies interactive art in both a practical way and a theoretical way. The topic of his dissertation is about Nam June Paik's early interactive art. He is simultaneously... Read More →


Thursday June 15, 2017 14:55 - 15:20 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Preservation of material and inmaterial heritage through interactive and collaborative artistic interventions
The present article elaborates on the preservation of material and immaterial heritage through the production of community-based artistic propositions in Media Art in order to activate the discursive and enunciative potential of blighted urban neighbourhoods rendered invisible. We consider the media art project Rede_em_Rede 2015/2016 (Network_in_Network 2015/2016) based on the concepts of the territory in Gilles Deleuze and Felix Guattari and the actor network theory developed by Bruno Latour. This project builds upon and continues the work of previous community media art interventions, Aircity:arte#ocupSM 2012 and Aircity:arte#oc- upSM 2013. The three projects were developed in the Vila Belga cultural and historical heritage neighbourhood of Santa Maria/RS, Brazil.


Thursday June 15, 2017 14:55 - 15:20 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Reimaging Coral Reefs: Remodelling Biological Data in the Design Process
Coral Reefs are filled with infinite and unique forms, variations of shape, and complex phenomena and processes. These forms and processes have inspired both scientists to document, archive and collate, and designers to reimagine these intricate ecosystems in their creative design work. In this paper, we explore how designers integrate scientific data from coral reefs, by examining two projects. Firstly, we discuss Reefs on the Edge, an interactive installation using scientific data from a marine biologist to visualize the effects of ocean warming on corals reef ecosystems. Secondly, we discuss Coral Colonies, an installation that adapts mathematical codes of coral geometries to create biomimetic coral prototypes. We conclude how design and science use visual data taken from biological processes to help raise awareness and promote biodiversity, sustainability and the survival of the Great Barrier Reef (GBR).

Speakers
avatar for Caitilin de Berigny

Caitilin de Berigny

Senior Lecturer and Researcher in Design, The University of Sydney
Dr Caitilin de Bérigny is a Senior Lecturer at the University of Sydney. She is a an author, artist, advocate for the homeless, and the Indigenous Advisor for Sydney University. Caitilin is leading the Health & Creativity Node at the Charles Perkins Centre. The node examines ways... Read More →


Thursday June 15, 2017 14:55 - 15:20 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Urban Mesh: Exploring Data, Biological Processes and Immersion in the Salmon People
Information systems are continually recontextualizing data, migration patterns, biological components and processes, between life and code. As Geographer Eugene Thacker states, these systems can be scientific, or many things, with lasting effects that are cultural, social, and political. As these systems evolve and grow, so to do the artworks created in the afterglow, becoming vital reflections of our contemporary algorithmically soaked culture. This paper examines these ideas alongside the Salmon People, a video and sound installation thematically concerned with the shared dark ecologies of nonhuman and human animals. The large format projections present a triptych of migrating sockeye salmon across urban landscapes. The prolific artwork purposefully utilizes scale, and multi layered visual fields, to push audiences to consider our shared ecologies. Like information flowing through high tech super highways, sockeye salmon deftly negotiate seen and unseen geographies, technologies, politics, and cultures. In order to understand the artworks content, sequences and layout, as well as the logic of the shot selections, we conducted a close reading analysis of the installation. We suggest that the work is generative and claim that the projections are made up of 9 videos playing concurrently in 3 large vertical panels. This paper examines these ideas, asking the questions: What role does the screen play in the design of this artwork? What are the types of audience immersion and interaction? Finally, we address the work on three levels: the structural, the narrative, and the immersive. The structural level identifies the key frames, and any overlapping frames. The narrative level investigates the 3 vertical panels in relation to story parameters such as plot and storyworld. The immersive level considers how the audience oscillates between a heightened state of immediacy and hypermediation. 

Speakers
avatar for Jim Bizzocchi

Jim Bizzocchi

Associate Professor, Simon Fraser University
Jim Bizzocchi is a filmmaker currently working in video art and installation. He is an Associate Professor in the School of Interactive Arts + Technology at Simon Fraser University.  His research interests include the aesthetics and design of the moving image, interactive narrative... Read More →
avatar for Kristin Carlson

Kristin Carlson

Assistant Professor, Illinois State University
Kristin Carlson is an Assistant Professor at Illinois State University's Arts Technology Program. She is also a PhD Candidate in the School for Interactive Arts and Technology at Simon Fraser University studying with Dr. Thecla Schiphorst and Dr. Philippe Pasquier. Kristin is interested... Read More →
avatar for Thecla Schiphorst

Thecla Schiphorst

Professor, SFU
Dr. Thecla Schiphorst is Associate Director and Associate Professor in the School of Interactive Arts and Technology at Simon Fraser University in Vancouver, Canada. Her background in dance and computing form the basis for her research in embodied interaction, focusing on movement... Read More →
avatar for Prophecy Sun

Prophecy Sun

prOphecy sun’s interdisciplinary performance practice treads together both conscious and unconscious choreographies, sound, and environment, to create exploratory works that invoke deep body memory and draw from an interior landscape of dreams. She is a recent graduate from the... Read More →


15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Artistic Brain: A Complex Nonlinear System as Advanced Neuroesthetic Research

This paper explores brain systems that neuroesthetics and brainwave art have experimented, in order to consider a complex nonlinear system of a brain in terms of art, science and technology.

 

Semir Zeki created a field of neuroesthetics by trying to study the relationship between art, aesthetics and brain through fMRI technology. Since then, neuroesthetics has attracted the attentions of cognitive neuroscientists and elicited the vigorous discussions of aestheticians and artists. Nevertheless, recently neuroesthetics confronts lots of criticisms and skepticisms. It is involved in a problem that regards a brain of the most complex structure as a functionally specialized linear system. In contrast, artworks that use brainwaves view a brain as a nonlinear system rather than a linear system. In particular, brainwave sonification experiments a brain as a complex nonlinear system, focusing on sound generated from neural impulses caused by the complex interactions of neurons in a brain. Interestingly, EEG and auditory feedback are appropriate elements for exploring a complex nonlinear system of a brain.


Speakers
JY

Joonsung Yoon

Professor, Soongsil University


Thursday June 15, 2017 15:20 - 15:45 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Diligent Operator: The Resurrection of Musique Concrète with Max/MSP Jitter and Arduino
Nam June Paik (1932-2006) exhibited the progressive music envi- ronment for audiences, Random Access (1963) in his first solo show. It allowed audiences to make their own sound collages by interacting with visual audiotapes on a white wall. This unusual music project was based on Paik’s musique concrète composing experiences. Studying the practical relationship between Random Access and musique concrète, Diligent Operator (2016) develops Paik’s idea of interactive collage music by employing Internet sys- tem to access a wide range of sound data all the world over. This new version of musique concrète was created with computer pro- gramming including Max/MSP Jitter and Arduino.

Speakers
avatar for Byeongwon Ha

Byeongwon Ha

PhD Candidate, Virginia Commonwealth University
Byeongwon Ha is pursuing his PhD degree in Virginia Commonwealth University. As an artist who creates interactive art, he studies interactive art in both a practical way and a theoretical way. The topic of his dissertation is about Nam June Paik's early interactive art. He is simultaneously... Read More →


Thursday June 15, 2017 15:20 - 15:45 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Mental Maps of Traditional Fishermen in the Caribbean Sea
Traditional fishermen of Old Providence, Taganga and La Boquilla, Colombia rely on mental maps as a tool to identify the best locations to fish. Fishermen read natural signs and use geometry, arithmetic and images in the mind to create mental navigation maps for fishing in the Caribbean Sea. Life experiences provide the empirical knowledge to create oral stories and life histories in the development of mental paths in the minds ideological patrimony of the fishermen. These mental paths, revealed by the researcher-artist through drawings visualized, form a metalanguage that has its own visual codes, a visual alphabet and a glossary of images

Speakers

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | The Exhibition Space Through the Presence of Digital Games
The purpose of this work is to think about the exhibition room (gallery) based on the presence of digital games. This proposal is a specific development of a research project that studies the exhibition space towards the presence of digital technology. In order to achieve the goal, we will focus here on the Interactive Space of Life Sciences (EICV), which is part of the Museum of Natural History and Botanical Garden of UFMG, in Belo Horizonte/MG. Specifically, this article discusses the exhibition space and its curation when digital games are shown in it. Considering that, we debate about the configuration of the contemporary exhibition space, bringing up the relation among art, digital games, technology and science.

Speakers

Thursday June 15, 2017 15:20 - 15:45 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Valuably Unsought: Systems for Digital Serendipity
Contemporary interaction with media is mediated through a plethora of digital systems, conditioning said interaction to the experiences that these systems anticipate and limiting the potential of the medium for surprise and serendipity. Through a literature-review and system analysis, we assert the value of serendipity in our digital interactions, arguing the necessity of a distinction between Natural and Artificial Serendipity, while establishing key areas of action of serendipitous systems: Information Encountering, Experience, Collaboration, Creativity and X. We identify specific systems within each of these key areas, as well as their methods and mechanics for achieving Artificial Serendipity in the Digital Medium.

Speakers
avatar for Miguel Carvalhais

Miguel Carvalhais

INESC TEC / U.Porto
Professor at the Faculty of Fine Arts of the University of Porto


Thursday June 15, 2017 15:20 - 15:45 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Corporeal Cinema: Tactility and Proprioception in Participatory Art
Speakers
avatar for Raivo Kelomees

Raivo Kelomees

senior researcher, Estonian Academy of Arts
Raivo Kelomees, PhD (art history), artist, critic and new media researcher. Presently working as senior researcher at the Estonian Academy of Arts, Tallinn.  He studied psychology, art history, and design at Tartu University and the Academy of Arts in Tallinn. He has published articles... Read More →


Thursday June 15, 2017 15:45 - 16:10 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Image Manipulation Practices through the History and Evolution of Photography
Etymologically, photography can be understood as an image painted with light, but in a more complex view, its definition has evolved from the analog processes used since its early days to the digital practices we witness today. Industrialization and new technologies applied to visual arts have affected the way people see these practices, have changed its values and pushed its boundaries, forcing artists and amateur performers to reevaluate the limits and possibilities of their disciplines to approach new territories through innovation and exploration. This paper is intended to make a brief description of the evolutional process of photography from a historical and technical view, and the transformation of this concept, from the early analog cameras and systems in the 19th century to the digital advances in the 21st century, analyzing the idea of visual manipulation, as an inherent activity to the different cameras and technologies, based on the definition of photography as a form of art. Supported by the case of the Bang Bang Club and the artwork of Kevin Carter, this reflection analyzes different forms of visual manipulation, not intended as an ethical judgment, but as recognition of a constant phenomenon through the history of this practice.

Speakers
avatar for Rafael Ángel

Rafael Ángel

Director, Researcher, Grupo de Investigación Visualizar
Graphic Designer, Universidad del Valle, Cali, Colombia. Teaching researcher and director, Grupo de Investigación Visualizar, Corporación Universitaria Autónoma de Nariño Aunar, Extensión Cali. Teacher, Instituto Nacional de Telecomunicaciones Instel, Cali. Photographer and empirical... Read More →


Thursday June 15, 2017 15:45 - 16:10 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Media Culture and Heritage: Curating Outsidership
This article looks at current and future issues in the field of art, science, and technology—from the challenges of its own historicizing process to the curatorial exclusion of cultural heritages usually located at the margins of mainstream research. It argues the need for “other” histories and knowledge inclusion from overlooked sources such as oral cultures. With a few curatorial examples coming from Brazil, the paper emphasizes the social inequities in that country, as well as a deep-rooted colonial mindset, unfortunately still dominant in many circles. By emphasizing critical and original examples of artists, critics, and curators who uphold contemporary art alongside heritages from black, indigenous, folk and outsider groups, the paper examines strategic uses of technology, for instance, in the phenomena of the rolezinhos, and that of a nomad museum.

Speakers
avatar for Simone Osthoff

Simone Osthoff

Professor of Critical Studies, Pennsylvania State University


Thursday June 15, 2017 15:45 - 16:10 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Retracing the story of Bourges’s Institute of Electroacoustic Music through exploratory programming and live visualizations
Bourges’s Institute of Electroacoustic Music (IMEB) has been cre- ated in France in 1970 by the composers Françoise Barrière and Christian Clozier who directed it until its closure in 2011. During its forty years of existence this institute has been heavily involved in the development of electroacoustic music both on national and international scales. Its activities have included among others mu- sical research, development of music-making software, creation of instruments and organization of music festivals and competitions. From 2005 to 2011, this Institute has donated all of its archives to the National Library of France that is to say a complete set of multimedia data about the history of electroacoustic music and its worldwide diffusion. In this paper will be describing the work that has been done to retrace the story of the international competitions organized by the IMEB using interactive data visualizations and multi-agent systems (MAS) that have been modeled based on the study of living organisms’ behavior. The use of MAS will be presented as a way of exploring wide set of cultural data and retrieve new information stored in a database from the study of click streams.


Thursday June 15, 2017 15:45 - 16:10 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | SOPRO (The Blow)
This paper talks about “Sopro” (The Blow), an interactive work energized by the public through the force created by their blowing on a propeller. This art proposal is based on the use of a simple technological system, a poetics of the blow and on primordial scientific principles. The system present in the work aligns itself with current energy and sustainability issues, inserting them in the context of art-technology, and post-digital thinking.

Speakers

 
Friday, June 16
 

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Curating/containing: Exhibiting digital art about mental health
Museums and galleries have always been recognized as creating wellbeing outcomes. This paper builds upon this existing dis- course with a study that is specific to the curation of digital art- works addressing the topic of mental health. It documents my own practice based research and audience response to the exhibi- tion: Group Therapy: Mental Distress in a Digital Age, held at FACT, UK in 2015. Audience feedback was gathered using a psychosocial research method called the visual matrix, which is designed to capture more affective responses than existing meth- ods of arts evaluation. Presenting this feedback, I focus on a perceived dichotomy between the historical and the digital, where audiences understood the asylum as a place of sanctuary and the digital content as anxiety provoking. I use this tension to propose next steps in my own practice alongside some wider considerations for curatorial approaches to digital art dealing with mental health. Issues of curatorial care are central, as I consider how a curator can support audiences to encounter challenging digital artworks that deal with mental distress. I adapt and test Wilfred Bion’s concept of container-contained (also a key theoretical component of the visual matrix method) as a paradigm for this caretaking function.

Speakers
avatar for Vanessa Bartlett

Vanessa Bartlett

Vanessa Bartlett is a researcher and curator based between Australia and the UK. She is a PhD Candidate at UNSW Art & Design where her research investigates connections between digital technologies and psychological distress through reflective curatorial practice. Her most recent... Read More →


Friday June 16, 2017 14:30 - 14:55 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Domains, Publics and Access. A Wiki In Progress On Access Archaeology
Domains, Publics and Access is an ongoing collection online of projects related to current access forms such as: open government, open design, citizen science, collaborative economy, commons, co- ops, crowdfunding, DIY, free culture, community currencies, p2p, piracy, etc. The main goal is to preserve initiatives that appear and disappear in different countries because each project is the declaration of a possible future. That’s why the project as the poetics of social forms is studied by an access archaeology that explores the hypothesis of the emergence of new bottom-up institutions. The hypothesis is latent in the work of several authors, but Geert Lovink and Ned Rossiter pose it explicitly around the online organized networks. They provide the theoretical framework for the qualitative textual analysis of the accountability, sustainability and scalability of different projects. The faceted classification adapted to a MediaWiki articulates the field work as a distributed analysis process, and shows how not only organized networks but also top-down networked organizations define the poetics of access forms. The result is an online common- pool resource that displays the historic and antagonistic limits of access and that can be used to develop new research questions –in and out of academia- through the integration of new facets and projects in a simple way.

Speakers
avatar for Paz Sastre

Paz Sastre

Full Professor, Universidad Autónoma Metropolitana
Paz Sastre works as a senior research professor of the Arts and Humanities Department at Universidad Autónoma Metropolitana - Lerma, for the Digital Arts and Communications degree. She’s been a member of Laboratorio del Procomún México and is part of Ícono14, an independent... Read More →


Friday June 16, 2017 14:30 - 14:55 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | idMirror

idMirror is an interactive installation which was previously demonstrated at Ars Electronica 2015 and at the ACM CHI 2016. In this paper we describe the idMirror installation from four viewpoints: Conceptual (introduction), development (section 2), technical (section 3) and the collected data analysis (section 4). The paper also presents our study of the idMirror installation participants’ emotional reactions on the idMirror installation. Artists can certainly play a role in educating the public in the sense of encourage critical thinking about the access and use of their data. Big data that includes visual social media, is a new artistic form that has recently become popular. The idMirror project can serve as an example of how we can use social media data to create aesthetic representations and experiences. This paper elaborates upon our earlier work, published as an extended abstract as part of the ACM CHI 2016 proceedings [1]. 



Friday June 16, 2017 14:30 - 14:55 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:30 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Transmedia as a tool for the reconstruction of collective memory in post-conflict scenarios in Colombia

In the context of Colombia's reconciliation process, and in light of the dynamics of country reconstruction in which post-conflict is framed, it is necessary to create spaces for the construction of collective memory and future scenarios that allow the rapprochement between the actors of the Conflict to be able to consolidate a new vision of its reality. In this sense, alternatives should be sought that, in the light of the new forms of representation, allow the formation of narratives and facilitate the participants of this type of process to understand the new scenario that they pose and of which they are art and part for the consolidation of Truth and trust.

 

The development of transmedia scenarios, allows the generation of a re-dimension of the reality of a collective, and thus build a proper sense of narrative that facilitates to the actors of this type of conflicts the search of the channels that more conform to their Situation, the media that actually identify them, and the possibility of varying the information systems that serve as a sieve for the evidence of situations that in themselves have been difficult and should be ex- pressed for conciliation.


Speakers
avatar for jesus alejandro guzman ramirez

jesus alejandro guzman ramirez

Associate professor, universidad jorge tadeo lozano


Friday June 16, 2017 14:30 - 14:55 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Poetic Instinct – Aesthetic experience as a vital function
This paper aims to discuss the concept of poetic instinct, considering the urgent need to reformulate the relationship between humans and nature considering technological ubiquity and its affective side effects. We start by analyzing the current process of disaffection and the impact of our intellectual, social and technical development on our abilities of perception. We approach Yuasa Yasuo’s body theory that develops a comprehension of the body based on four levels of consciousness. We get inspired by his theory to discuss the process of perception, analyzing how we can understand the aesthetic experience as a vital function. Finally, we present the performance “Avocado Tree, we’ll follow your act” and the installation “Preamar” to discuss two approaches of the poetic instinct in an artistic practice and discuss the role of technology on this proposed poetic reading of the survival instinct.

Speakers
avatar for Barbara Castro

Barbara Castro

Diretora Criativa, Ambos&&
Sou artista e pesquisadora. Acredito na relevância da experiência estética como catalisadora de sensibilidade para provocar aberturas e uma qualidade de presença na escuta e reflexão sobre as questões da sociedade. Em minha prática e pesquisa procuro investigar como a tecnologia... Read More →



Friday June 16, 2017 14:55 - 15:20 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Projects Desluz and ZN:PRDM (Neutral Zone: a River Passes Through Me) by Poéticas Digitais Group
The purpose of this communication is to present some recent projects developed by the Poéticas Digitais group related to the theme of environment and flow, visible and invisible forces, and how to dialog with the construction of the context, in which the public is part of a large collaborative system related to the envi- ronment. The discussed projects are: “Desluz” (2010) and “ZN:PRDM – Zona Neutra: Passa um Rio Dentro de Mim (Neutral Zone: A River Passes Through Me)” from 2013.

Speakers
avatar for Gilbertto Prado

Gilbertto Prado

Universidade de São Paulo / Univ. Anhembi Morumbi


Friday June 16, 2017 14:55 - 15:20 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

14:55 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Visualization of Climate Change in Internet
The Climate Change is a concept (CC) that has been changing in order determined by the incorporation of new knowledge and scientist evidence around it. Looking for effects mitigation in quality of human beings several efforts at an international cooperation scale have been made specially within the United Nations agenda. From the communication point of view, in Internet circulate many documents, pictures, drawings, infographics and simulations that represent such a problem in different grades of complexities in its accessibility. Visualization also is an emergent concept that has been defining its frontiers according to advances in representational computer processing of big data from reality combined to the necessity to understand it. This situation applied to any discipline brings about two regular study approaches: a didactic and an analytical one. So, this paper presents a methodology based on diverse artwork that traces organizational changes in the Intergovernmental Panel for Climate Change (IPCC) in up to now five in- forms emitted in Internet. In this way is possible to project a future scenario for visual representations and policies actions concerning CC communications.


Friday June 16, 2017 14:55 - 15:20 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Augmentations across virtual and physical topologies: Mixed Reality re-assembled
An analysis of the material-discursive practices surrounding Augmented Virtuality and Augmented Reality reveals the some- times digressional, sometimes convergent positions taken by computer science and media art on the issue of embodiment. Mapping out some of those positions, this paper considers Mixed Reality as a topology that has an entangled and material relationship with the body, that goes beyond an analysis of Mixed Reality as a technology of augmentation: rather, a topological understanding of Mixed Reality explores the patterns of diffraction ( Barad 2007: 29) that ripple and disrupt the material thresholds between physical and virtual, troubling the over simplified real/virtual dichotomy that permeates much Human Computer Interaction (HCI) research. Tendering an argument for Mixed Reality as a continuous topology operating between physical and virtual spaces, I will address the contrived duality of embodiment/virtuality embedded in much of the literature surrounding Mixed Reality. Then, I will offer a contrasting view of Mixed Reality as a contiguous topology where virtual and physical are interwoven by contingent and conditional 'meshworks' (De Landa, 1998) of augmentation, involving technicity, devices, bodies, and objects.

Speakers
avatar for Rewa Wright

Rewa Wright

PhD Candidate, University of New South Wales
Rewa Wright is fascinated by shifts in dynamic systems and emergent computational assemblages. She works across the territories of generative art, mixed reality, experimental documentary, and live audio-visual performance. She spends most of her time generating unholy conjunctions... Read More →


Friday June 16, 2017 15:20 - 15:45 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Encoding Colours: from the trichromatic theory to the electromagnetic signals
Encoding schemes for producing, storing, and transmitting colour information in electronic media are based on a three-colour canon that originated in the 19th-century physiological studies of vision. During the 20th century this canon was first standardised and then implemented in technical media. Since then it has become ubiquitous for understanding and producing the sensation of colour. However, the precise technical operations to produce colours in electronic media has been usually overlooked in media history. This paper discusses how a certain interplay of scientific ideas, technical blueprints, and encoding specifications gave origin to the trichromatic theory and its implementation in electronic media. The first part of this paper happens in the scientific labora- tories of the 18th and 19th centuries where the additive three- colour canon was set. The second part focuses on three implementations of this principle that have dominated electronic visual media ever since. These are: (i) the characterisation of a standard observer in the Colorimetric Resolution I by the Commission Internationale de l'Eclairage (CIE) in 1931, (ii) the implementation in of the NTSC color television during the 1940s and 1950s, and (iii) the ITU BT.601 recommendation for encoding digital video as a three-colour component signal from 1981.


Friday June 16, 2017 15:20 - 15:45 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Temporary and Distributed Libraries, breaking boundaries, creating new resources
The central role of the library as a central cultural system is transforming into a still undefined new type of cultural body influenced by the spontaneous creation of different types of DIY li- braries interconnecting at some point (or not) to the centralised library system. Libraries should evolve from their historical and “monumental” role, which delivers socially relevant services, into an extended, networked and shared infrastructure of knowledge, rivalling the online type of “instant” knowledge in facilitating social and cultural exchange. Two of the possible approaches to start this kind of process, which would be meant to open and socialise even more the library system, is to create “temporary libraries”, in order to fill specific knowledge needs during cultural events be- coming then permanent, and “distributed libraries”, in order to integrate relevant collections of specialised knowledge accumulated elsewhere in the traditional library system without structurally intervene in it.

Speakers
avatar for Alessandro Ludovico

Alessandro Ludovico

Associate Professor, Winchester School of Art
Alessandro Ludovico is a researcher, artist and chief editor of Neural magazine since 1993. He received his Ph.D. degree in English and Media from Anglia Ruskin University in Cambridge (UK). He is Associate Professor at the Winchester School of Art, University of Southampton and Lecturer... Read More →


Friday June 16, 2017 15:20 - 15:45 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:20 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Vis. [un]necessary force. A socially engaged creative practice research project
Vis is a long term socially engaged creative practice research project that—using digital technology as a tool—examines the consequences of violence on the daily life of civilians in contemporary Mexico. This project addresses the tensions that take place in the smallest human unit/group possible: family. Specifically, Vis focuses on families in both rural and urban areas of Mexico, that have one or more members that, officially, are not kidnapped or killed, but who are not present: absentees [ausentes], that is those taken away by police forces, the military, or by members of drug-cartels. At present the ausentes, their children and/or spouses [not officially orphans or widows yet], are just numbers and statistics in governmental reports. This project reclaims the experiences of these families by attentive listening to them, understanding their stories, and engaging in an active participation about how they would like to be portrayed within the contemporary social ethos. Using the potential of technology through creative practice, Vis collaborates with these families in order to regain the lost power of their voice—a voice that has been silenced—within a dialogue that has yet to start in Mexico.

Speakers
avatar for Luz María Sánchez

Luz María Sánchez

Chair, Universidad Autónoma Metropolitana, Lerma


Friday June 16, 2017 15:20 - 15:45 GMT-05
Auditorio Danilo Cruz- Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | And the earth sighed: a case study

A tipping point is a critical threshold at which a tiny change can dramatically alter the state of development of a system tipping past a point of no return. Exploring these thresholds through artworks provides an experience for the audience that encourages engagement and contemplation on the catastrophic effects of climate change. Human beings form bonds with the landscape in which they live, but losing a surrounding landscape while we still live in that same place creates a form of homesickness for which we had no word until recently. A new term was coined by Australian philosopher Glenn Albrecht (2005) after interviewing citizens living in farming areas surrounded by encroaching coalmines. The term “Solastalgia” means an emplaced or existential melancholia experienced with the negative transformation of a loved home environment. “Solastalgia is a form of homesickness one gets when one is still at ‘home’.”.

 

This state of mind is being reflected in a new global genre of artworks. “and the earth sighed” is an immersive media art installation that re-imagines the relationship between nature and culture by presenting aerial views of landscapes dynamically manipulated in ways that reveal their underlying fragility. The artists filmed landscapes and seascapes using drone technology and used post production techniques to create large-scale visual and sound environments.


Speakers
avatar for Leon Cmielewski

Leon Cmielewski

academic, western sydney univerity
media art, large scale floor projection, landscape, climate change, drone image capture
avatar for Josephine Starrs

Josephine Starrs

Artist, Sydney University
Dancing With Drones


Friday June 16, 2017 15:45 - 16:10 GMT-05
Auditorio Carlos Náder - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Cognitive beings: Brain mechanisms discussed in cultural studies
Cognitive science emerged from an interdisciplinary discussion of information theory, linguistics and psychology among many other disciplines. Since its emergence, it has not only been largely discussed in other disciplines but has also shaped our views and perception of the world. In this paper, I will examine how scholars in cultural studies and philosophers incorporate scientific theories about the brain into their work, and how they bridge scientific knowledge with immediate human experience. Through Katherine Hayle’s notion of the cognisphere, this paper examines the impacts of informatization of human body and cognition within a pyramid of digital data flows between machines. This paper also takes the French philosopher, Catherine Malabou’s observation of the scientific concept of brain activities – brain plasticity and synaptic connection - as a metaphor to identify what is needed in our social engagement.

Speakers

Friday June 16, 2017 15:45 - 16:10 GMT-05
Universidad de Caldas Sede Central - Auditorio Humberto Gallego Gamboa Calle 65 # 26 - 10

15:45 GMT-05

PAPERS - ACADEMIC ACTIVITIES | Design of pictographic signs for the educational area
The text documents the process and the necessary conditions for the design of pictograms during the ‘Signage’ university course at the Design Department of Guanajuato University, taught as the IV semester design workshop. During this course the student applies visual techniques and specific concepts that conduct to the graphic design of pictograms. These pictograms are used in a product for the educational area that the student must also design.


Friday June 16, 2017 15:45 - 16:10 GMT-05
Auditorio Roberto Vélez - Edificio Orlando Sierra - Campus Central - Universidad de Caldas Calle 65 # 26 -10

15:45 GMT-05

 


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